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VEGF MOA Game

Educational Game


This is a 2.5D game I programmed a while back. Handheld camera shake and parallax techniques are employed to emphasize a sense of depth. The latest version makes use of a system of third degree curves I developed that simplifies where the VEGF particles will spawn and land while keeping their flight paths interesting.

The version of the game pictured shows four players because it was designed for use with Mitsubishi Electronics Research Lab's Diamond Touch, which is a table that can respond to input from up to four different people. The Diamond Touch is now a product of Circle Twelve, Inc.